Friday, August 12, 2011

another Flash experiment

my second attempt at Flash animation - this time i converted preexisting artwork into animation-elements in Flash (symbols) and used it all in a more straightforward 2D manner...

Monday, July 18, 2011

getting animated...

check out my first attempts at Flash animation:!/video/video.php?v=183795415016415&oid=12409603113&comments

(video upload directly into blogger wouldn't work for me, for some reason)

these are all flat shapes moving entirely in 2D space to simulate volume...

Saturday, July 9, 2011

jungle action

WIP panel for the big battle sequence staged in the rain forest:
HOPE pursuing SHAWANNA (or is it the other way around?)

Tuesday, June 28, 2011


an attitude study for the travel sequence:

Tuesday, June 21, 2011

quick update

sorry for the long period of silence, unfortunately 'life' has the habit of intruding and demanding attention - at the moment i have to admit that i have a difficult time of focusing on the comic, be it story or art - i'm confident, though, that once regular ('normal') daily life has returned, that i will be able to come back to the world of HOPE with renewed energy and dedication. In the meantime, i WILL be posting bits and pieces, stuff that i'm able to work on during small pockets of time, just to maintain peace of mind and keep up some sense of progress.

For starters here is a page that i worked on during the last couple of days, this time in stages of progress (caption/dialogue not final):


color rough:


and the final artwork:

Saturday, April 23, 2011

character design

here is a quick sketch as well as an expression-sheet of one of the supporting characters of my graphic novel: Cal O'Reese, nickname 'MB', (short for 'MegaByte/Bite')
he is the fastfood-loving computer expert of the MIDGUARD-Initiative - not only a supporter from the very beginning, but also a very good friend...

Friday, April 1, 2011

more expressions...

... this time featuring SHAWANNA, the villainess of the upcoming story 'HOPE and the secret of the hidden temple'

good exercise for working out the kinks in the design -
i played around a bit with overall proportions as well as some of the smaller details, like the exact shape of her mouth, the elements making up her eyes etc...