Saturday, June 30, 2007

francis drawing iron

check out this neat flek of francis manapul drawing michael iron from the iron and the maiden comic series...

Sunday, June 17, 2007

jason's visit

so, hey...jason rubin came out to orlando today to go over some finalizing stuff for iron and the maiden, and he brought presents!!!

this is a limited edition mashup cover of the prelude issue for iron and the maiden. now...they offered this comic during the entire show. i think there were only 200 copies of issue #0 floating around out there, signed by the artists. cool!!

but what makes ours even more exclusive is that we actually have the creators signature too! there are only 50 of these and we got four!!

thanks a ton jason. we enjoyed the visit and loved the schwag!

Friday, June 8, 2007

more hope tests...

some exploratory visual tests...

Friday, June 1, 2007

3d storyboarding

one method that we apply to everything we do is a process called 3d storyboarding. its not exactly an animatic and definately not a 2d storyboard. its kinda in the middle. this helps us address staging, timing, and pacing fairly quickly. it also helps get a common visual language set up very early on, thus allowing for the locking down of shots. this is critical in regards to other processes in our pipeline, something that allows us to work on digital assets AND animate in tandem. which is much more efficient.


anyway, here's a peek at a 3d storyboard panel for an animated hope short that we plan on starting production on by fall. as you can see, we have the ability to explore the 3d space quickly and get exactly what we want, which allows us to commit to a shot.

this is also a good way to rough out ideas for print media, like a comic book...

...if we ever decided we wanted to do something like that;)