Thursday, September 18, 2008

what's new?



hey folks.

first off, take a peek at the image above. we decided to dust this image off and post it here so you guys could see some newer stuff by us since most of our recent work cannot be seen publicly yet. this image is some artwork we'd done while putting together an alternate cover for jason rubin's Iron and the Maiden: Brutes, Bims, and the City. the book was a "making of" art compilation comic released a while back by Aspen Comics.

second, as wes pointed out in his blog about our exciting involvement with the u.s. olympic trials, we've been VERY busy the past three months. we've had our heads down plowing through some VERY cool stuff. hotly anticipating a time when we could talk about it.

well...now that time has come! between our blog and other various PR outlets, you guys are going to be hearing a lot more about us over the next couple months. new IP, art community education, and super cool projects are going to be what you can expect to hear about.

for now, i'll give everyone a little teaser of things to expect:
*specifics on 3 new IPs in development here at the dreamhive
*specifics on some character design and cinematics work we did on a soon to be released EA Salt Lake Wii game
*specifics on some VFX love that we sprinkled on an extremely popular MMORPG that is launching very soon
*specifics on character modeling and animation work we're doing with the fine folks at BottleRocket for Namco's revival of SPLATTERHOUSE
*specifics on cinematic artwork we've been doing for Sony's upcoming PSP release of Resistance:Retribution


so stay tuned and keep an eye out for us out there in the press!!

No comments: