spent most of my weekend running around the emerald city comic-convention here in beautiful seattle - lots of inspiration, a bunch of great guys (and gals) doing a lot of cool stuff!!
mostly though, everything on display once more reaffirmed my conviction to get my ship into shape and finally use this fantastical sequential story-telling-device to tell one of the many hope-stories i have lying around in embryonic form since, like, forever!!
i may disappear for a couple of days to (re-)read a bunch of really interesting stuff about sequential art, storytelling, character development, script-writing etc etc,just 'cause that's gonna be the first order of the day, writing a script - but nevertheless, here's the more serious look that hope and her pals are gonna take on when they enter the world of high adventure.
A strong overall palette of more muted colors, coupled with the use of bold shadows, give the story more impact. The use of dark hues reflect the more serious mood of these more mature storylines.
i'll try and keep this blog updated, though, with more exploratory artwork, until i get to the actual script/thumbnail/layout phase