Wednesday, April 30, 2008

the dreamhive backs up madonna and jt!!


how awesome is that?

if you guys watched the free madonna concert on msn tonight, you were treated to an awesome spectacle.

...and the dreamhive is PROUD to say that we were a part of that spectacle.

that's right!! the dreamhive got to work on graphics for two of madonna's new songs. two HUGE songs. first, our work was backup for her majesty and justin timberlake for an awesome set of "4 minutes". i cannot tell you how cool it was to be getting footage of madonna and justin from the set of the music video to apply our cg work to.

man...i'm STILL geeking out about having our work featured behind those guys. i mean, madonna? justin timberlake? come on!! how sick is that?

okay...sorry...i'll stifle myself.

the second song which featured some dreamhive love was "give it 2 me". that song is one of my personal favs on her new album. for that one, christian lamb(the show's director) coordinated cg lasers we produced with a live laser light show. again...more geeking...drool...wipe...geek some more...more lasers...madonna dancing...drool...wipe. repeat:)

anyway, we hope some folks out there got to see it and while madonna is pretty tough to take your eyes off of on stage...hopefully you enjoyed some of the dreamhive's handy work.

we'd like to thank the crew at frank the plumber, the fellas who we worked on this with. this was an awesome opportunity for our studio and we appreciate it very much.

watch the show again!!!

Tuesday, April 29, 2008

free madonna show...

make sure to check out madonna's free show in new york tomorrow night:
madonna live from NYC

then make sure to check back on our blog the very next day for some cool news!

Friday, March 28, 2008

Let us introduce...


...a few more characters from the HOPE universe.

MISTER X--believed to be either a disgruntled employee of OMNICORP with senior management level security clearance or a world class hacker. this mysterious individual provides inside information about OMNICORP'S most clandestine ops to PROJECT MIDGARD.

MASAMURO HIROSHII--once an employee of OMNICORP for which he invented the holo-technology that is still closely guarded. called "OSHI" by those who know him, this techno-imp is now a (retired) independent holographic blacksmith supposedly equipped with his own holo-forge and...an excellent cook.

HOLOGRAPHIC NINJAS--HL-HP technology ninja: hyper-flux magnetically induced super-condensed lumo-energy field. the result is a hard-light holographic projection of a limited number of cybernetically enhanced assassins. hard to understand and even harder to defeat.

Monday, March 17, 2008

behind the scenes--the dreamhive's realtime rendering pipeline

first off, happy st. patrick's day folks!!! in true celebration of this fine day, the dreamhive would like to share with you an old irish blessing:

May love and laughter light your days,
and warm your heart and home.
May good and faithful friends be yours,
wherever you may roam.
May peace and plenty bless your world
with joy that long endures.
May all life's passing seasons
bring the best to you and yours!


the dreamhive was proud to recently announce that our resident cg wiz, wes grandmont, will be presenting a behind the scenes look at the hives proprietary software/hardware hybrid rendering pipeline at this year's siggraph in los angeles. wes developed the pipeline during our recent collaboration with jason rubin on iron and the maiden. the Autodesk Maya MasterClass at SIGGRAPH 2008 in LA: Synthesizing Film & Games: Creating a GPU-based Studio Rendering Pipeline is something that we're sure a great deal of folks will be interested in attending.

you'll hafta check out wes' presentation to get the full skinny. however, i will divulge a smidge and say that the R&D on this pipeline was a major internal goal of ours when taking on jason's property. we were very fortunate that jason shares our love of innovation and allowed us to use his comic book property as our proving ground. we were very, very proud of how we pulled it together and it is one of THE main reasons we were able to complete the iron and the maiden animated short at the quality level and in the time that we did.

as an artist using wes' shaders, i cannot stress enough how much time/money is saved in finalling the look of a character when you see EXACTLY what the final rendered product is gonna look like.

anyway, wes is preparing an amazing presentation for this year's siggraph. so make sure to sign up for his class for a peek at what we consider a truely groundbreaking accomplishment!

for a few more sneak peek images...stop by the dreamhive's gallery to check out some new "behind the scenes" images we've posted.

Friday, March 14, 2008

new gallery images!!!


heya kiddies,

we just updated our website's gallery to include a ton of new content, including some content we created for the iron and the maiden sketchbook that didn't make it into the book.

enjoy!

Saturday, March 8, 2008

Hope fashion concepts


here's some of the various types of outfits Hope will have. we know it's quite a bit for a CGI production...but hey, she's a teenager!!

enjoy.

Wednesday, March 5, 2008

dreamhive website re-vamped



make sure to stop by The Dreamhive studio website sometime soon! we just finished a big update to the site that showcases some of the work and progress we've made over the past year and a half.

we're really proud of how it came out and the new artwork featured on the site.

here soon we'll be featuring the Iron and the Maiden animation we did for Jason Rubin. so stop by often!!

enjoy!